Dude...
this games is boring as hell.
Dude...
this games is boring as hell.
No Element of Challenge
The problem with games based purley on random chance is that they eventually devolve into a "push the button" simulator. The game is functional, but needs some sort of player intervention to be interesting. The dungeon itself is also hard to travel through.
Definitly a good start, but needs some work.
EASY AS HELL
I beat it in under five minutes.
Its not so bad
but it needs work. Perhaps you could add bonuses for matching dice. (e.g +1 on two matched dice +2 on three) or even special effects (all 2's restores 5 hp, all 3's restores 1mp)
This may or may not apply to enemies, but might serve to balance it out a little (losing more than 10hp against the first enemy kinda sucks)
bleh
The game needs some serious polishing. I mean, reall, all you do is roll a dice. Also, in a way similar to how the computer paddle is always in front of the ball in Pong, the enemy die will always tie with yours, or beat it. Now, that may just be my luck, but still the gameplay gets repetitive and lacks anything that makes a game really entertaing.