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Reviews for "Shift: Freedom!"

Little glitches, but fun all around.

Fun and challenging like the rest of the Shift series. But the game did lag sometime, especially during the mini-games. I can't even get the medals for completing eather of the pipe games.

wha?

I'm just concerned about some issues, the boxes have a tendency to get stuck after they fall due to gravity... among other things, this is laughable considering how fluid and clean Shift 1 and 2 were, it's stuttering like a kid with a bad lisp, it just isn't what people have come to expect. So please, can you fix some blatant flaws?

Some Bugs

Generally it was good but it had a few Bugs

1. The keys wouldn not work now and again.
2. The game lagged a bit resulting in horrid jumps.

so-so

went through the whole game and found that the lag seems to come with the more complex levels. if you watch the boxes, they constantly move be it you moving them or they sit in place shivering like a 2 year old holding ice cubes. This and other items on the field creates a tremendous amount of lag(-1). Perhaps upgrade the game engine? One thing that made me really scoff was the achievements: primarily the plumber 2, neither activated after i got them(-2). I'd rescore this to a 10should these problems be fixed, as always i was glued the whole way through with mind bending puzzles. 5/5 7/10

What the hell happened?!

This game has a TON OF PROBLEMS.

1. Gravity orbs are faulty, often don't activate, lag the game out, or cause your character to be caught and immobile.

2. Boxes often phase out, causing the player to fall through levels or become trapped in the box.

3. Keys are as bad as the grav orbs, but they can result in DEATH if they fail now and again.

4. the 'rumbling' certain levels endure fails and causes the game to lag and crash.

5. Shifting isn't the focus anymore! It's just a generic platformer now!

6. Art style! What the heck? I don't mind alterations, but this doesn't seem like you...

To be honest, I wonder if you even made this game. It seems more like a fan-made game you liked enough to submit, and with the money from the iphone apps, that would make sense.

I hope that's not the case, I really do, but I just don't think this game was made by you. I can't accept that you'd make such a shoddy game after all your good work.