Decent idea
But once you get to the dragon, it's pretty much impossible. How are you supposed to hit him at all without getting hurt?
Decent idea
But once you get to the dragon, it's pretty much impossible. How are you supposed to hit him at all without getting hurt?
meh
Its pretty obvious that it was written in only 3 days, gameplay is very easy, not much creativity, and graphics are marginal.
too tedious
and boss was a little bit strange. also u can fall diagonally through iceblocks. fix her up and it could be quality
Boring, Generic, Boring and boring.
Slow pickaxe, no real fear of danger until you reach the dragon, which collapses on you, instead of trying to bite or eat you - Not overly bothered, just thought you would be more creative with it's movement.
Death = Start slowly digging into the ice once more. Yeah nah, it was boring the moment i reached the third or fourth person. Be more fun. On the plus side, it kind of looks good. See also; kind of
Ok?
It's cool you made this in under 72 hours but it's boring. There is seriously Nothing about this game that would make me want to play it ever again. Only reason I checked it out was because it was on the first page and Large Bold Letters.... and it looked shiny.