00:00
00:00
Newgrounds Background Image Theme

DegasTyson54 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "endeavor"

I've managed to get all of the medals except the very last one. Even this much was enough to show how many ways this game can tell a story.

The best hero stories have more than one way to get the job done... especially if some of those choices have serious consequences later. That's this game, through and through. There are easier ways and harder ways, and you put the forked roads into the path before the player really had a handle on them. I might not have been too fond of the literal maze (impressive for a 2D toolbox, but the cave music got old kinda quick), but the overworld journey was well worth the trip.

Plus, I like games with increasing mobility, and it just makes sense to reward exploration with the power to explore more easily. Flying through the trees and scaling a mountain to outrace the clock -- good stuff.

Great job! (Thanks for the recommended games, too. So far, I've checked out the first and third of those.)

One of my favorites that I keep coming back to.

oh yea a childhood game :D

btw if you want to do all the endings it will take you a hour and a half

I love pixel/retro styled games. They have a strange and appealing aesthetic that always draws me in. Because of that, I'm more likely to play a game because of it being a pixel/retro game. The music is a big factor in a games general atmosphere while playing as well, so extra for that!

Simplistic but good graphics, challenging but not infuriating gameplay and tight controls. There's a real sense of exploration, and I think a big factor in that is how small the character is. You feel like you're exploring a magnificent, vast world. The music is nice, and the music for the Malor temple is especially cool. The stamina mechanic is also nice and makes you be tactical about your platforming, as well as being a nice substitute for actual death. There's lots of upgrades that let you uncover new areas. The different endings also add possibilities. Like I said, the greatest thing about the game really is the exploration. There's no map, you just learn as you go and it makes it that much more ambient and adds to that feel of a wondrous world. I like how there's also an extra gem to find. Great game overall.