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Reviews for "Madness 2010: Funhouse"

Needs work

The controls were just too loose for me to handle. I get that you want some blowback with the guns, and I'm totally fine with that, but it's a bit excessive when I'm sliding along a platform as I'm trying to shoot someone. When you have a platformer, you need to have well-polished, tight controls, or else the platform jumping is way more frustrating than it should be. Overall, it was fun, but the controls were really hard to get used to. 6/10, which could go up to 9 or 10 if you polished up the controls.

uhh i don't know what to say

cheesy music, and the coding for controls was poo poo GREAT JOB!!!!!!!!!!!

okay

It was good and all but it was missing a few things:
It had no amunition and it could of used a life bar

Jump = Space

Controls are too clumped and not natural. For some reason some people like to make jump not space, which is kinda what everyone thinks space does when they play a game.

if you wanted movement to be the arrow buttons, then the Jump should have been space. shoot be D, Punch be w. Ect ect the natural buttons that most people are use to is to have the left hand at "AWSD" and the right to be Mouse or Arrow Buttons.

It's kinda like the home keys, like it is with typeing "ASDFJKL;"

As for the game itself, I do not know if you did this on purpose the jumping is very problematic with the slippery movement. its hard to jump right after the end of a jump

good :D