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Reviews for "Super Zombie World Part 1"

Good but

some subtitles would be nice because some of the voices weren't that clear.
Other then that very nice job!

MurderMysteryMan responds:

Sorry : / but thank you :)

definately alot of effort

that was definateley well done, not a whole lot to say other then that, maybe

one thing i can say, is that wouldn't they be using wacky weapons e-gad made? it would be a little more towards the mario world, but oh well

the zombie sprites... where do i even, begin... the best zombie sprites for a mario flash yet (altho, a bullet bill zombie? it's freakin metal and explodes) i would have given you a ten on the review... but... the billboard? he isn't even on mario's planet, that just didn't quite fit for me, that's all (i know it's not the most constructive... but it's better then nothing at all)

MurderMysteryMan responds:

Well they have the Super Scope, but that's it.

A Bullet Bill is alive, and thus is susceptible for turning into a zombie. Anything that is alive. If it wasn't that way, then the Bullet Bills would just live in peace, but I'm trying to make a hopeless scenario.

I think that is quite prejudice against alien talking wooden signs.

but thanks :)

Potential is obvious... but be careful

I see some fine potential with this to be a good series, but I still think there are a few things that need to be checked....
1- Credits- I get that crediting where you get sprites from and who is voicing who is important, BUT do you do not need to include it twice!
2- Storyline and plot- The plot is fine (zombies rise up and start killing everyone but a few survivors set off on a suicidal mission and some die on the way to find the solution to the problem and so on...) BUT you moved too fast (literally I thought it was lag at first but you just jump from shot to shot too much) I couldn't even see what happened to toadette and Petey other than he suddenly lies flat on the ground and she jumps on the plane window as a zombie.
3- Animation- The animation of the dialogue is fine and so is the sprite movement, but that being said... just seeing all the characters walking and shooting off screen zombies that are then laid on their path as they walk by is not very good for anything
4- Cast of characters- Mario game characters, what more is there to say other than that.... ohh and Why Ludwig? seriously why did you pick Ludwig as the only surviving Koopaling?
5-Voice Acting- The voice actors did a great job themselves, but you may want to include subtitles, because some things are a tad unclear at first.

That's all for now, but if you fix those few things you have a potentially great series going.

MurderMysteryMan responds:

1-It was the movie's opening, with drama and the such, you don't have to actually watch the credits, it is optional.
2-No, it was lag.....Toadette was squashed....
3-true for some, false for others
4-If it were real, you wouldn't get to choose who survives and who doesn't.
5-Thank you for being positive with the voice actors.

Thank you :)

A valiant effort

I gotta say, when I read your script all those months ago, I was psyched. It was an epic, yet tragic tale involving characters like you've never seen them before.

To say that this movie met my expectations would be an...overstatement. But then again, this is the slow-moving first half. Moderately held down by loads of talking sequences and backstory. But it all could've been presented better. When Mario was speaking with the other survivors about his plan, it had to have been as much as 15 full seconds of absolutely nothing on screen moving. A blank image with voice acting behind it. To keep the viewer interested, you need to do more than just that.

The choice of music made up for it. The credits and menu themes were the kind any sane person would rock out too. The voice acting got the job done. Nothing too mindblowing or inventive. Though I must admit I giggled at one of my own lines. It's been so long I couldn't remember what I even sounded like. :P

The backgrounds were a subject of concern. Almost...boring. And in the hallway, there was no need to have a sign up that said "Hallway". That's so unnecessary. I would have instead put up a sign that said "EXIT -->". Wouldn't that make better use of the background?

I'm sorry mate, but this animation didn't sport enough redeeming qualities for its problems to be nonexistant. Think about how to improve while working on the next part.

MurderMysteryMan responds:

I can honestly say I expected this. Thanks

Russian?

Did anyone else think Luigi sounded Russian instead of Italian? lol

MurderMysteryMan responds:

A lot of people actually

I don't see it