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Reviews for "Crazy Craft"

Hastily thrown together

This could have been a good game.
It's got some good ideas. But it was just hastily smacked together.

The tutorial is written in a three-year-old's voice.

The vehicle building system is annoying. If you pick up a piece that can't be placed anywhere, you can't deselect that piece. This is a bug.

Fonts were not properly selected.

Levels are poorly designed (again, hastily slapped together). The game relies on absurdly precise placement. For level 6, even the walkthrough video is retarded. How the hell is someone supposed to know that you're supposed to finish the level like that?

More glitches everywhere. Did I mentioned that the game is hastily cobbled together and shouldn't be on Newgrounds without at least another two weeks' work?

decent game

a good time waster i suppose. but it had no catch to it. i lost interest almost immediately. it was mainly trial and error. you didn't tell us what each object did. the wheels were self explanatory, but i had to use the walkthrough for most of the part i played before i gave up. this game could be greatly improved. instructions on each item is the main part. yes, i read the author comments, but you know that most people jump right into the game and ignore that little part. in-game instructions are always the better choice. I also noticed that it was difficult to remove an unwanted piece, i had to go the long way and restart each time. also, the window where you build your craft sucks, its too small and its not necessary. we should be able to build our crafts to a size we so choose and it be on the track, not floating for a trial and error. could use major improvement.

terrible physics

after assembling my craft...it just explodes upon starting the level. mostly when using connecting pieces

this sucks

Horrible, absolutley awful. It seems like an okay concept, but it has several glitches and isn't exactly user friendly. And what the hell is up with that music?!

Gave up right away since the glitches are ridiculously numerous and crush the game before it begins.

I imagine it'd be okay if the glitches were fixed.

it starts off fun,

But then rather than growing into a gam that rewards creativity and has lots of solutions, Each lever has one VERY precise solution, where if you don't position all the parts correctly it flips over, or the tank gets you or whatever. nice Idea, Terrible implementation.