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Reviews for "Robotic Emergence"

Awesome

About the game...
I really see nothing to look down upon on this game, it was overall a REALLY good game. More levels would have been appreciated, but (you know) theres the whole size limit thing and etc. so only 4 is understandable
About previous comments...
I FULLY agree with MC-117, and would simply like to add to HIS comment torwards Numer0us
dude... harsh

Nice game

IronRaptor said he built 17 factor
well i made them 19 ^_^

very addicting game

Awesome.

It was brilliant!
I loved the intro music, it was weird, but in a good way.

It's alright.

This game is really an example of how 'strength in numbers' is supposed to work. First two levels were relatively easy, and then survival in the latter two is made pretty easy by keeping cash around for an EMP.

The thing is, the challenge wears out for the Judgement level after you clearly outnumber your opponent. I mean 17 factories vs. the AI's 7 = win for me. Or it would if it wasn't for the infinite wall. 21000 seconds into it now and my wall has not been touched overnight. I'd be more happy with a hard level that I'd eventually win than a never-ending monotony.

Give you a B for effort, other complaint would be the never-ending rain this apocalypse seems to have wrought. If it rained this much, the ground would be a marsh (even in the Volcano!) and would be difficult for the bots to move over, eh?

Great Intregration!

I find this game very interesting and original. Of all of the other games, never had I encountered one with both RTS and puzzle elements. I enjoyed the prologue however its a real shame that you did not continue it. Also the graphics is not that all fancy dandy ( can't blame you; you had to keep to web requirements ). The lack of control in the battlefield limits the types of strategies you can use. Besides being mindless and all, I find the "spawn camping" AI pretty cheap; its like the only way to win is to overpower them by numbers.

However, the gameplay is pretty top-notch. I enjoyed the factory building process where you have to think carefully on how you can maximize space and resources, besides that; the weather being able to affect on your factories and units can really affect how the battle turns out; whether its in your favour etc.. The diversity of unit types are also great however, the AI is pretty similar (except the medi-bots). I think that if you could make it so that each unit would act differently; say the melee bots would cluster around together or the mummies bots would go out in squads, it would much better. I also suggest adding a time control so that it would not be monotonous..

The survival is pretty familiar; however you need to bring the difficulty up a notch. I was able to leave my computer alone for an hour and a half and still going strong with so much money I do not know what to do with it... Still though, the survival gameplay is pretty much fun at the start; but it gets repetitive as time progresses.

Note to Numer0us: This is the NG's guidelines for posting reviews

If you are giving this submission a low score, please offer constructive criticism that will be useful to the artist. The review space is not a place for you to act like a total asshole. If your review is found to be mean, offensive, or generally not helpful..... banned.

If you are going to act like a total douchebag, I suggest you take your rants to 4chan or something cause not only did you made a mockery of the author's work; which he spent hours and hours drawing, compiling, programming. You also failed to provide any form of constructive criticism. And for the love of god, nobody cares if you know all about playtesting since its the work the author puts in that really counts.