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Reviews for "Wayfinder: Episode One"

More. We need more.

But I'll complain. The last puzzle was really annoying, as was the "low battery" logbook-thing. I was only able to pass that point with the walkthrough. A player shouldn't be able to "break" the game like this. As someone mentioned earlier it would be nice to see our protagonist, maybe even hear him/her. As suggestions for the sequel go: more dialogue, preferably voiced. It would be nice to see dialogues affecting the actual gameplay. And how about being able to choose your gender? Then maybe a romance sub plot, eh? <wink, wink>

Everything else I liked very much and despite some minor flaws I had a lot of fun. 10/10

It's also a nice thing to see the author actually reading the reviews and responding to the feedback. You have my respect for that.

Hyptosis responds:

Hey man, thanks for the thoughtful feedback. I thought about the log book a long time, but thought I offered enough warnings, regardless it won't happen again. That has been the single largest complaint. If you do care to replay, there are other dialogue trees, but they don't effect gameplay, just how the character treat you later in the game, Aethera in particular.

I actually left the character faceless on purpose, but a lot of people mentioned that they didn't like this so I'll give it some thought.

And yeah, the comments are the best part! ^^ Thanks again!

Nice first game

Loved playing it. Gameplay was a little hard for me. Maybe because I'm using a mac, but the point and click wasn't working so well and I had trouble with some of the puzzles due to a lot of double-clicking.

You made a nice story and combined well the elements of adventure and RPG. The game is a bit short for upgrading actually make a difference, but it was nice to see you worried about that. Tracking back the shopkeeper was really annoying, although I only did it once and basically bought batteries for my force field.

Since this is episode one I guess you're planning on doing a sequel so my constructive critics:
1- Love the voice actors, use them more;
2- Try to add some animation, it was a bit too static throughout;
3- Give a face to our hero! I'm sure you can come up with a good excuse to show him (her?);
4- Keep up the good work.

Cheers.

Hyptosis responds:

Thanks a million. I'll take all of those points into consideration for the sequel, thanks so much!

wtf how

i put nana paint on walls but the part on the right doesnt do anything do u press in order above door or change order?

excellent style

I like your choice of gameplay as well as your choice of voice actors. This game is well created, especially for your first time. I enjoyed playing it. what I like most of all is your art style. Incredible detail in this game. I hope you make a sequal (unless you already did) as well as a game with more action to it as well. Keep up the good work

Hyptosis responds:

I haven't yet, I wanted to see how the game did obviously before starting another. Thanks so much. ^^

Nice!

Exceptional first attempt! Very good atmosphere, voice acting, graphics, and story! I enjoyed the RPG-meets-Point N' Click elements, can't wait to see how you expand on that. My only suggestions would be a less linear path, a shopkeeper that either sticks with you or appears in multiple locations (backtracking was boring), and a bigger end sequence. I didn't realize that last monster was the absolute end of it :/ Can't wait to see future creations by you! Also, it was funny that Pogo sounded like Bullwinkle and Wiley sounded like Stitch =) A+!

Hyptosis responds:

Yeah, honestly the ending is jarring but I had to end it because the filesize was getting out of control. People will complain that the game is too short, but if I'd made it longer, they'd complain that it takes too long to download. What can you do?