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Reviews for "Insert Coin: Pico N' Me"

Hmm....

First off right off the bat I love the Art Style.
The characters have an nice slick hand drawn look to them.
But Gameplay wise hit and miss... at first I had a blast shooting enemies,
but it got boring real fast. You have the right idea but I think the gameplay should be faster something adrenaline pumping. In my opinion.
Also controls could be reworked. Have the mouse control the character, left click could be shoot. and right click could be jump.
Overall.
++ for the artsyle
-- for the gameplay
But really I don't hate it. I'm just not in love with it.
I would love to see more though.

Torrunt responds:

I would have loved to have more to work on the gameplay, my next game(s) don't have deadlines so i can spend as much time refining them as i want.
Aiming with the mouse would make it hard for laptops users and if i made a option for mouse or keyboard controls it would have made the game easier for people with a mouse. It's meant to be difficult, once you add mouse control to a game like this it makes it to easy; the game is more about technique and less about aiming.

Thanks for the review! :D

Good Start, Far From Perfect.

Definitely a "Nintendo Hard" game, if I had the patience, (after dying at the last boss) I would definitely try harder to finish it. The lack of checkpoints makes me reluctant to try again, but overall good game.
The artwork is smooth, and aside from slight difficulty shooting the smaller enemies it was a fun experience once you figure things out.
My only to quarrels with it was slightly poor hit detection against Me, and the cafeteria section. Pico seemed to fall right through the upper two platforms with the spawn doors, and on the right side my shots were being absorbed by the tables.
Other than that, my only suggestion is that I would of preferred Health pick ups that I didn't have to pause and activate, but that's just me.

Torrunt responds:

Hey, thanks for the suggestions! :D The update i'm planning soon will fix those tables so they don't have collision (being able to stand on them isn't necessary anyway). Poor hit detection on Me? you can only harm him when he's spawning or kneeling in pain after you shot him while spawning, do you mean you were having trouble hitting them then? I'll test that i bit myself. I'll have a look at those platforms in the cafe as well, thanks for that.

And as for checkpoints, I'll check with DoodleBin and if he agrees I'll add a checkpoint after the Pool Boss which is about half-way through the game.
Thanks for the review!

Alright Game

Its ok, oone of my main quarrel's are the little things on the floor as they are so hard to hit and the only way i can hit them is for them to be right under me attacking me.

Torrunt responds:

If you shoot them from afar the 3rd (lower) bullet from your shotgun normally manages to hit them but the best way is to jump up onto a higher platform and aim down at them. Or try tapping down and shoot to shoot slightly lower when they're about 1-2 meters away from Pico.

Thanks for the review.

glitch

my gun's gone

Torrunt responds:

Was this after the v1.1a patch?? I have no idea when it actually got approved so i don't know which version you would have played.

Good but...

When I used the mouse control on the final boss after jumping, I would be stuck in a falling motion and wasn't able to aim until jumping again.