A Proffesional Game, but...
It had good quality. Nice art, reasonable storyline, and pleasant gaming. Of course, only for the first 10 seconds was this experience entertaining. perhaps I'm exaggerating, but really, it was repetitious and boring.
The item descriptions were confusing, with fairly obscure antonyms and a style that was not pleasant to the eye. The background really did not change, and the whole game seemed muddled. For the average player, they would scratch their heads over "Gains 1 additional ATP per level." wtf is ATP??? Itwas not very user friendly, and thus made the player's first reaction be to look for some other game.
It was also too easy. There wasn't anything new to separate it from other games of the sideways shooter. Just mindless wave after wave, and the bosses at the end only spat lines of bullets at you, every now and then doing something interesting. You could tank your way through most barrages simply by shielding. The map format with its side missions and other things looked suspiciously like the one from "Mechanical Commando 2".
Overall, it was not a very exciting game.