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Reviews for "Redshift"

Cool + Cool = Meh

First off, is this a re-release or an upgrade? I swear to god I played this months ago.

Anyway, I love side-scrolling shooters and I love RPGs, but this combination of elements of the two failed simply because the game is ungodly boring. The presentation is good, the story touches and narration are acceptable for this genre (especially for the 16-bit shooters) but five minutes in, I was fighting the same enemies with a weapon completely indistinguishable from the one I started with.

That is completely unforgivable in a side-scrolling shooter. There's a good concept here, but the entire gameplay would need to be overhauled to make it work.

Repetitive

You have three styles of enemies: Kamakazi, Shooter, and boss. That's in. The guns and shields get really redundant, especially after you get a really powerful high rate of fire laser. The shields especially, which the game barfed at me, but since I just took a reflector shield with a 50 durration, I didn't really care, so I had to sort through all these useless things just on the off chance that there's something good in it.

It was okay, but if you've played on level, you've played them all, except for some small changes between bosses.

change

having an optimize option and a item sort button would be really useful. bosses were redundant as well as waves. i liked the mid lvl customization though so you can change strategies as need. shields with emp were a great idea. very creative game but the item system was too difficult to work with.

lieeeeeeees

as everyone already said: the game lies, there are no 250 weapons, there is like 10 types of enemies (types as in "palette swaps"), and overall it sucks pretty much.

played for hours until facepalming.

Opinion

The game's redundant in terms of originality. It's nothing that no one else has done before. Just another side scroller where you collect powerups and make your way to the last level.

I agree with delotenion. The item layout needs to be improved. It's hard to have to go through the entire thing.

But the main problem really is the innovation. There's nothing new about it. I got bored after the first 3 levels.