Familiar
I've played something similar a long time ago on my PS1 :D the good old days ... same stealth action ( except for the teleport ) that's a nice thing
Familiar
I've played something similar a long time ago on my PS1 :D the good old days ... same stealth action ( except for the teleport ) that's a nice thing
Close to great
It's a fun idea. It just feels unfinished.
For one, some of the levels were ridiculously hard solely because of the perspective. It's so weird. In half the levels I had absolutely no idea what was going on in the Z axis. This leaves running up to something and hoping it's tall enough, which sometimes it isn't.
And for that matter, why does your guy stand there like a moron for a second before crouching behind low cover? If you could toggle crouch that would be...better.
Some of the levels relied on stupid crap, such as standing behind an enemy and teleporting as he turns around. Those could be removed.
And finally, the boss. What a terrible idea. I got to him and just quit. I know if I spent awhile figuring out when he stops using his psychic powers to turn towards me wherever I am, but I just don't want to. I'd rather keep sneaking. I know MGS had them, but they sucked in MGS too.
ok but
its a ok game but on the lvl where u have to jump+teleport it wont let me do it
tne bad guys take to long to kill
its good but the graphics are bad
3 stars because the boss is toohard