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Reviews for "Zombies in the Shadow"

Cool

Nice guns, I like the movies, but please add some bayonets or melee weapons or something.
P.S. You really reply to all your reviews???

Xplored responds:

Yes! We upload about 2-3 games per months. Hundreds of reviews.
And even if I'm the company CEO... I love to read all your comments and to reply all your reviews. You dedicate you time to us, not only playing our game but also writing your comments, often positive and always usefull (even when critics come). THat's in my opinion the unique way to learn from you guys what you like most. So we can grow constantly as we are doing :-D
Thanks for the 10!

bugs though

the game is good but it is really hard when you have to use a laptop and it is hard to use the buttons to move while turning with a laptop mouse. But the worse thing about it is i right click by accident in the game and EVERYTHING stops i mean really i can't even exit the game yet alone get rid of that menu that appears when you right click. This isn't just bad for the game but it is bad that i can't even exit the game until i die which is when the menu finnaly dissapears and i can continue playing it.

Othere than this though it was a fun and enjoyable game and i will reccomend it if you can simply fix that major bug.

Xplored responds:

You're right. We discovered this bug too late. So, sorry. We'll take care of it for the next games.

Suprisingly good.

I looked at the top 5 today and said meh, another zombie game. but this game actually shows some quality and new ideas (the shadows). they're very well done, the gfx and animation are very well done. I don't like top down shooters but u guys did some really professional work on this. great job.

Xplored responds:

Thanks.

OHMYGODDDD!!!

This game is very beautiful...the shadows are most suggestive...and screaming!!! great job!!!!

Xplored responds:

Thanks ;)

Well

I personally found the barricade useless for me, the flame quickly distinguished on the second wave whenever I fought. I myself found it more efficient to run around the stage like a prick than being ganged up near a barricade with zombies pushing me on both sides.

Xplored responds:

Usually we design our games without the goal to push players in one forced direction only for beating the game. Vice versa we prefer to give the players more options to choose in order to enjoy the game in the most proper and personal way.
Thanks for the 10!