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Reviews for "SporeCraft"

I liked it...

... But I did notice one problem so far, and that is during the tutorial the text faded too quickly for me to read it all and find all the controls. If you could, try and change it so the user has to select "next" to progress in the tutorial, that way they have as much time as needed to read and figure everything out.

~Litterlad

Nemo responds:

I fixed the tutorial issue and hopefully it will make the game much more enjoyable. Thanks for the tip!

This would be boss

but it doesn't have a story mode
but that's my opinion

Very good

a lot of fun remnded me of tribal spore

Good game with a few problems

Everything in the game is adaquete. The only thing with the controls is if you could have the common rts controls as using only the left click is kinda hard to get use to. The evolution system of the cells is interesting too as if you place a bar of dna on the opposite side it gives a variety of different effects adding something most games of this type do not have. As mentioned by Biznoquez, a set model of a cell for the start of a game would also be much more convenient. A bug that continues to trouble me is at the start of a game, one of my three starting units goes off to a point on the map making is virtually unuseable as when I try to command it to do another chore, it instantly goes back to that spot. In end notes, keep up the good work and if you fix those bugs it may be a game most people will come back for more. (longest review I have ever made means I like it a lot)

idea is fantastic

The idea of this game is brilliant, but I do have some suggestions. There should be more info on what each nucleotide does as it looks a bit busy and confusing. Also, the keyboard gets stuck when moving about leaving you constantly scrolling around the screen which is about as much fun as teaching economics to a dog. Other than those two things that immediately struck me I think it's a great game