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Reviews for "Dead Frontier: Outbreak 2"

just few points

i'm just going to point out some flaws i noticed, (including very minor things)
since there probably will be enough praises of this game.

below are listed in order of importance.

***when i made a wrong choice and die later because of it, 'Try again' should take me back to where that wrong choice was made, so that i could fix it.
not the case where I decide to barricade the back door to the mall.
the choices I make after i die because of not barricading the door enough meant nothing, as i would die again regardless.

***i think i'm supposed to die when i run into zombie farmer when trying to fix engine. I tried again and met the farmer without any ammo, i still lived (even though it says he ripped out my windpipe)

***if I don't bring the antibiotics back with me, it still says i saved my wife, even though i didn't, and it shows on next page.

***voice and text is different near the end, when i finally reached the farm.
also, when i choose to stay and fight when zombies horde the mall, i read among them, but it says one of them.

***narrator stumbles couple times. (once at 'until they noticed me' when going back to the group after the silence. once more elsewhere, but you probably know of these already)

***typo. the script contains both realize and realise. While are correct, only one should be used throughout. also, my farther-in-law.

***only time you can use rope, it doesn't help at all. (also, you can choose to abseil down the building even if you didn't chose rope at beginning.) but this is ok, since rope is a silly item to choose over crowbar or extra ammo.

***when i get shot by Ox, the game over graphic is still zombie eating me.

***in the picture of when I get to the roof, i'm always holding a pistol.

Nice yet there's still some place for improvement

It's a good game. Narration and story is interesting, graphic is simple but good enough and nostalgic, pleasant feeling is present there.

The only thing I didn't really like was the fact that several choices weren't standing for one action but whole sequence of them, some of which aren't necessarily greatest idea one can think of:

For example, near the beginning, taking the car to get to the town is the most sane choice seemingly. Of course, breaking through the window may be rather stupid idea though and if I would know that's the only way, I surely would not attempt it. For that reason there should be some possibility of stopping if there's no other way of opening the car's door. Maybe getting back to 'choose the way you want to get to the town' screen?

It's obvious that game like that cannot include every possible option a person would like to choose but just a bit more control given to the player would surely improve the overall experience. Still, it is already a nice piece of a flash game.

Zoombies!

I love zombie games. This one is very fun.

I noticed there were some typos, and bugs.

When I got killed by the farmer, it let me continue
During the ending the sound doesnt match with words on screen
When you get the bad ending where you dont have medicine, it gives BOTH endings.

Aside from those bugs 9/10

I thought thig game was awesome!!!

this game felt perfect to me. It posed a challenge and was very entertaining. If you make a third one, make it just like this with a storyline just as great. 5/5 10/10 because i enjoyed this a hell of a lot more than most of the zombie shooters on this site!

Second Last Story Frame

The proper voice dialouge was not give. SUPER EFFING awesome though.