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Reviews for "Zombie Employee"

Good, but misses things

A good platformer.
But it has no music, some levels are to easy and some are to hard.
It still is very good.
Keep up the good work.

Gornova81 responds:

thanks! lack of music is a major point for many users.. but i hate music on flash games, when i browse i have my music.. but i think that i'll add that with option to turn it off !

Average Platformer

It didn't have too much going for it, but it didn't have too much going against it. I played through and came up with the following particular points:

*jumps feel too sharp in reaching and leaving their peak; play around with the acceleration
*turning around feels delayed sometimes while running; this may be to do with the checking of button presses, or to do with horizontal acceleration and deceleration at the start/end of movement, but it feels a bit off
*after clearing a level, don't delay on moving to the next. If the issue is about whether or not a player is falling towards the spikes as they finish, just skip the delay if the player has 0 vertical velocity
*fix the resolution; the play area is wider than the frame
*minor bug: on level 11 I could move into the blocks at the top after falling through the bottom (ie a problem with collision detection)
*the width of spike hitboxes feels a little large

Gornova81 responds:

tnx tungazzio for your testing :D
but first question: did you enjoy with it?

>*jumps feel too sharp in reaching and leaving their peak; play around with the acceleration

i didn't notice that, can you explain better?

>*turning around feels delayed sometimes while running; this may be to do with the checking of button presses, or to do with horizontal acceleration >and deceleration at the start/end of movement, but it feels a bit off

i don't understand that, sorry :(

>*after clearing a level, don't delay on moving to the next. If the issue is about whether or not a player is falling towards the spikes as they >finish, just skip the delay if the player has 0 vertical velocity

other people say that :D i don't think that is a major problem, but a sort of "learning process" of player: death of our little zombie employee is always near, so when you win you can't relax :D

>*fix the resolution; the play area is wider than the frame

fixed, thanks!

>*minor bug: on level 11 I could move into the blocks at the top after falling through the bottom (ie a problem with collision detection)

i'll look forward this, thanks!

>*the width of spike hitboxes feels a little large

do you mean width of the entire sprite of spikes, or single spike?

entertaining

not bad on your first shot, and pretty much everything has already been said. I do like to point out that adding some music and or sfx would make it better. Great job so far, and keep it up.

Thanks for sharing this game, and don't give up.

Gornova81 responds:

thanks!!!! really thanks!