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Reviews for "Theia"

Last stage

Is soooo frustrating I find that the key entrys need to be spamed for it to register, turning what is a reaction game into a memory one

beat the last stage after what must of been 100+ deaths

THREE

the first thing: isn't the power of three event supposed to have 3 different newgrounds users colaberating together to make 1 game? also, is tho only 3 in this game the 3 bosses, because if so, that's kinda... weak. I've only gotten to level nine though, but most of the other POT games had an immediate sense of three. as for the game itself: nice concept. kinda difficult at times, but fun.

Erm...Stupid

I thought this game was stupid for many reasons but the one that made it the worst was how hard the game was I got my little sister on this game and left the room for about two ta three minuts and I came back and she looked like she was about to throw my laptop at the wall.

Anyone thing is that in the first and secong boss fights you made it WAY to hard to win so next time you make a puzzle game like this think about people who aren't very good at them and maybe make it so that it goes from easy to normal to hard not from easy to hard to insane to GOD I WANT TO THROW MY LAPTOP OUT THE WINDOW!

I think I've said enough.

Fairly good

Overall a pretty good game, but there is some points where it could be better. The artwork and design was wonderfully done. The music was also well conceived and designed. There is no doubt that they are really what makes this game great.

I think the biggest sticking point for me was the controls. Normally for puzzle type games they wouldn't matter too much, however on some levels your game require perfect timing in order to reach the exit and that is where it really is just torturous. I don't remember what specific level it was but there was a point where I just almost quit because it was so frustrating control the main character without him dying over and over. I don't have to say how much it's a big point to have perfect control of a character when perfect timing is required.

All in all, the puzzles were fairly challenging and were enjoyable to figure out and solve. I found it very interesting that you decided to make the final boss more of a response type game, rather than one final puzzle; nothing wrong with that but an very interesting choice you'd made. Despite some of it's shortcomings, it's still a pretty fun game to play with an entertaining story. Keep up the good work!

Quicktime events and checkpoints

This game was kind of fun to play but the thing I did get most annoyed about is probably the last boss, quicktime events are soposed to give you more then 0.3 seconds before its to late and th boss fight has no checkpoints. This was so frustration that I did not even care to finish it after the 20th time i had to start over.