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Reviews for "Super Adventure Game Land"

m not bad

its not to bad, maybe a shield for blocking lol but its to ez mostly timing n extra good work tho

squidly responds:

Don't you have enough health and unlimited lives to make it through?
Also, archers have a considerable delay before they fire, stock up on arrows and hit them first!

i dun geit

Nice little retro game, quite boring though, and what was all that weird babbling about video games and other random crap?

squidly responds:

I broke the fourth wall a bit...
Sorry.

Generic, at best

This was pretty awful. I don't see the fun in the characters constantly talking about how much the game itself sucks ("lol the game designer is lazy", "lol this plot is cliche"), or how much other things suck ("lol anime."). I understand that it's supposed to be satire but...it's just not entertaining. It's nothing I haven't already heard from every other adventure game parody. Most importantly, the game play is slow and bland.

As for the positives...

I did smirk at the pit joke. I also liked the tree enemies, they made the game more exciting. The graphics and music are pretty nice.

squidly responds:

The dreaded trees...

Poor Gameplay, Poor Narrative, Good Tech Credits.

I thought the humour was drawn out and slow, and that the gameplay was a cross between original Zelda and Mario. That is not a good thing. On the whole I wouldn't say this game is bad though, because the aesthetic was perfect and so was the music, although being honest it was a little annoying after a while. What really stopped the game from succeeding was the fact that an adventure game is adventurous not slow and boring. I'd like to see more from this author simply based off technical talent, although again, the narrative was weak.

squidly responds:

Well, thanks for the tech credits, then.

Sorry.

Sorry dude. The game could have been better. The combat was repeptative and a bit easy. You could have tried to comunicate to the player in another way other than text.
storyline: n/a
graphics: 11%
gameplay: 45%
effort: 75%
fun: 77%
music: 69%
This game is short but i belive that's the way you intended it to be. You couldtry t o make it more obvious when the player loses health. I didn't relies my lose in health untill i looked down.
@Ronnocx: what does this have to do with anime?
@HRock: you really shouldn't complain about games being short.

squidly responds:

That's a pretty honest review.