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Reviews for "Shadowreign RPG"

Great game.

I really enjoyed pretty much everything about it!
Got one riddle wrong though and lost a Talent point. QQ
The only thing that was quiet annoying was that I wasn't able to save my game after I defeated the Shadow Lord... I lost 12lvls and alot of good gear in this process, not that I was going to play more with that character but I find it very annoying when I can't continue after defeating the last boss.

Also the talents is great as long as you stick to one tree, but if you mix them you're getting pretty much immortal, mixing Assassin with Gladiator makes you deal immense damage and at the same time keeping your opponent stunned pretty much all the time.

Conclusion, awesome game but the talents need a minor thought to since you can mix them very easily.

A good, if somewhat generic RPG

Good presentation, introduction and plenty of depth offset by a cookie-cutter generic "kill foozle" RPG plot. Injecting a bit of humour or branching out from the standard Tolkein fantasy setting might serve you well. There's a lot of other cultures you can look to for influence, how about the Mayans? The ancient Persians?

As far as the graphics go, the world feels a bit sparse. Adding drop shadows to the characters might cost a bit of processing power but will add some much needed depth.

Still, an RPG is no easy thing to make and you've built a good engine there! Well done!

Djugan responds:

I really like your suggestion in regards to the fantasy setting for the game. I will certainly consider an alternate "theme" for Hands of War II (my next RPG)

Eh.....

The weapon changing was bad, when I wanted to change weapons I would have to open up my menu, click on the weapon, drag to the weapon slot, and then click again. During resting periods this is all fine and good, but during combat it's precious seconds you're losing that could mean death.
Graphics aren't pretty obviously, but I can get over that.
Ah, Skill Trees. God I love Skill Trees. Enough said.
Moving was PAINFULLY slow, I literally felt the minutes draining away from my life as I walked from Point A to Point B. So much WALKING. At least Diablo II gave you the option to run.
Overall not bad. Though it seems a little too mechanic and not really anything new or exciting.

It was so easy...

All I did was get a bow and telestep or whatever it is and just walk and shoot. I had so much agi the end boss pretty much hit me twice cause my evasion was so high and I just would teleport all over the place. Just needs some balancing. Great game though. nice!

Fun enough but maybe a few problems

It seems like if you stick with only assassin (like i did) the second batch of death portals is basically impossible to beat. That is unless you spam up with about 15 health potions with heal a pitiful 15%. Good game and I enjoyed it but needs some tweaking with the character trees and such.