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Reviews for "Submachine 6: the edge"

Fantastic.

You are God.

5/5 and 10/10 .

The game reminded me especially much of the movie Cube this time, even more so than The Loop did. In any case, lots of new content, which is always a plus. The notes left behind are ever more intriguing, the atmosphere is very gripping (especially the start and the tunnels bit) and the music outstanding as ever. The puzzles were relatively easy this time with none confusing (or challenging) me too much. Slightly more challenge would've been better but I'm certainly not unhappy at where it is right now. You once AGAIN managed to work out a new coordinate/moving system to use, which I would have sworn you would have run out of by now - excellent work :D . The digital part was rather easy to be honest, though. I'm glad to see that there will be another Submachine out in 2010 - great news, and keep up the fantastic work!

Watch out

gd game, but watch out Tim Langdell will probably try and sue you's XD

secret locations

cant believe nobody wrote on here the secret locations, guess ill have to do it.

1.in the room with two wheels, have both of them point down,exit, down,continue, bottom left,left,left, down(you may notice that this room is upside down version of what it was).

2.in the egyption room, turn the wheel so that the room on the right is old, then go all the way back out to the ledge(make sure to change the position in the two wheel room, otherwise you cant get out), take a left, and then yes, its now possible to make another left to the secret place. learn who thoth is.

3. on the screen in the room where you get the cube, place 1's all around the center zero, then take the elevater down, go left past the one you came up from into the next pipe to the secret room.

4. with the newly aquired connection pod, head towards the ledge exit (without secret room one getting in the way) and head back till you find an old rusted version on the relocater that you use at the end of the game, put the pod in and enter, you dont go anywhere but its a secrete place.

5. deactivate protocol 54-4, go back to the first pod entry(other than secret room 4) and you'll see a new path down which is the last secret room.

hope my directions were clear enough.

Wow

Oh my dear god! I simply loved this one. The puzzles were less challenging than the others but the way you integrated hacking and made it possible. Just wow :o

I'ma stalk you from now on.

It's crazy how this simple atmosphere is so freaking good... The desolation, the weirdness, how off place it is... I still wish other games were like this, so immersive, so out of the box...