Gameplay is a bit Redundant...
-It's hard to judge 'hand to hand' fighting distance
(since she punches or kicks randomly, the distance does not seem set)
-The game hardly has no story.
(no back story, no intro?, no bosses?)
-There is no real point in collecting money if you can't 'Buy' anything.
(Sure the scores will be posted on TV, but I wanna buy some Guns!)
-Collecting your 'clients' makes no sense for saving them.
(A whole trail of horny men suddenly become invulnerable to zombies?)
---Suggestions---
+ Add a Timer to each stage
(If players are rushed, they enjoy the game more.)
+ Add weapons to buy rather than collect
(No point really in using suck weapons.)
+ Add a "Thriller" story
(A reason why this hocker becomes a protagonist for zombie kiling)