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Reviews for "The Tickler"

great!

I just spent about 45 minutes playing this. Good difficulty curve, varied baddies. I liked that you could upgrade even after failing a level. Cool.

Great game

very good game, kept me entertained enough to want to keep playing til I maxed everything out! :D
if you ever make another I suggest adding a movement control alternative, such as WASD and mouse attack, it can get confusing to attack in the same way you move, the maps were also a bit plain... it'd be fun to have some obstacles of some sort, or maps that scroll as you move.
Well I loved the insane robot concept and the human shredding claws... very satisfying mmhmm.... just my $0.02

fun game

Very fun, i love it

Things I liked:
-The pictures taken of the last enemy dying
-lots of upgrade
-unlimited retries (and keeping the money even if I fail)
-the multiple enemy types (especially the space invaders stage)
-the invicibility song (I love that song)
-the pick-up upgrades and how the pick-up upgrades do NOT go away (I hate games with disapeering power-ups)
-zombie mode, nice

Suggestions:
-Let us know how many of what are left, and when we have killed all of that type, have the little icon go away
-When we beat a stage give us a 3-5 second countdown so we can go pickup any money left on the stage (or automatically give us the money, but SAY you gave it to us or it will left us wondering)
-Give us a radr upgrade that will put arrows of where the mobs are that are off stage
-give us a button to pause, as it stands now the only way to pause is pressing the top right button. Only problem with that is our man FOLLOWS our mouse, so we might have to run through mobs to pause, and then when we UNPAUSE our man runs to the center thus, running through anything in the way (again)
-have an upgrade that attracts the money, money, and power ups (like a magnet... for meat... >.>)
-give a bonus for completing a level on the first try
-have your lightning eventually stun men
-have a freeze upgrade to slow machines
-as you upgrade let your robots body change (say upgrading the armor)
-have a stay still button, meaning say its space, if I hold space I will not follow the mouse, thus allowing me to aim without moving forward
-have a way to store pick-up upgrades so we can use them at our convinience
-slow down the speed upgrade (way to fast)
-the arm length upgrade seem to do more harm past 4 or 5 (its harder to pick up the guys for some reason)
-make the last stage harder (the hardest mobs in the game were the tanks)

Bug(s)
-If you switch from one level to another, or hit retry on a level to fast sometimes men, info icons, and even my body once will stay on till the next stage is finished

good

controls made it easy, yet you needed to pay good attention, which is important in a game....although when an enemy runs into it's normal for it to do slightly less damage since it technically wasn't an attack, upgrading options were good though......although, try and make it so that you get more control over your weapons, maybe even add more if you want......it does get boring near the end, but over all....let's say....9/10

pwnd teh game

awesome time killer.

- audio was a bit too repetitive
- and the reach thing sucked cause i'd already be holding onto a nub, and the other guy is underneath the other arm couldnt be reached

still managed, still addictive.