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Reviews for "Arthropod Armada"

Side-scrolling shooters

I like the art, and maybe there's more to the game after the first level; but the boss is way too hard. He's too hard to line up with while his weak point is exposed, and it's almost impossible to land any significant number of hits to it and still get out of the way in time to avoid the instant-death-beam that starts up again immediately when he closes his mouth. The power-ups are hard to collect in the first place, and then there are none to collect when you die during the boss fight.

If it was a 3-hit boss, it would make sense for it to be that difficult to land a decent attack on him, but with a lengthy HP meter like that, it's harder than most final-final bosses.

Unless that IS the final-final boss and the game just repeats or ends if he's defeated. In that case, the game's too short too.

OVER RATED

SO badly over-rated, the controls are delayed, thats the biggest problem, more annoying than the fact that its a game that tests how patient you are when you constantly die. Not very good.

DAIRYDOG responds:

LOL WHAT ARE YOU TALKING ABOUT

you only constantly die if you're 80 years old and you like to listen to the stories on the radio

Fun side-scroller

So, not too original a genre, but I found myself very involved regardless. Unlike some of the reviewers below, I didn't find it "too easy to die". The power-ups were great. My only complaint would be that I got to the boss (1st boss?) with a mega-blue blast that didn't seem to do any damage -- it would be nice to have a way to switch weapons or at least to go back to just the ordinary one (which of course I did, after dying).

Lastly -- I assume that's only the first boss, because that was "wave one" -- and dude, WAY too hard to kill. Let's knock those HP down a little, shall we? I can only assume that I was supposed to have gotten there with a (better than the original) weapon that actually affected him, but I didn't.

Anyhow. Nice job. Oh, and yes -- loved the art too.

DAIRYDOG responds:

shoot it when it opens its mouth

Eh.

Pretty sub-par shooter you've got here, mates. The controls were pretty clunky even with the Ctrl key making it pretty irritating to play, and the whole thing is basically pretty generic. Although yay for Zekey's graphic style, I guess.

DAIRYDOG responds:

oh you

I don't understand how the controls are clunky! You have momentum, what's the beef??

Ummmmmmmmm

Way to easy to die.Art was good.Needs improvement.