How time change
Since coming across the first Missile Mayhem i have always had a quick play, but MM 4 has had me coming back again and again. There is something about this game and that "just another quick go" factor, for me not having to pull back the ball to release instead just hold and release is far better method of firing i felt in the early series i often pull it back for it only to fail to fire. You now able hit the pause button and upgrade instead trying to do it on the hop while the game is still running, plus you get a quick message to say your special weapon is ready which at times is a welcome relief when faced against some of the harder aliens. With 4 you have the task sometimes of protecting missile or laser turrets, but what the game wont tell use air strike to clear the way these turrets will in fact take damage and more then likely be destroyed resulting in "failed mission". But that is a small issue in what is a simple pick up and play game, there been reports of lag with this game which i have experienced myself but found resetting my net connection and firing the game back up fixes this and so i feel its more connection to the server itself then the game causing the slow down. Myself i do hope this isn't the last of the MM series as im sure there could be other neat features add to this game just have to wait and see.