Fun, but...
Getting knocked around at incredible speeds by explosions, shockwaves, etc. can be annoying as hell, especially when your craft is in a position where it's hard to see anyway (invisible during an airstrike, for instance). So if you're going to have "stay on the field or die, soldier!" be a game mechanic, could we at least get a pointer as to which way to steer so that every time you get knocked off the field isn't an automatic death?