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Reviews for "Eridani RTS"

Good Try

This is the best RTS made in Flash I have seen so far. I didn't lag one bit either! It's a bit slow though, but not a problem. The AI needs a bit of work, the enemies seem to be a little faster to react than the player's units. Just a bit of improvement though, other than that, the AI is pretty much working.

oh my god...

my drones are RETARDED! the enemy is RIGHT F**KING THERE and the just fly on by. and in the time it took to acknowledge the enemy presence, his 3 drones have annihilated my 10. thats my only major beef. if you can fix that, you will have a winner.

I like

Great space rts i really like it, just wish was easier to scroll around the map.

Rofl Nuke!

Interplanetary Bombardment FTW, just make some torps for protection, upgrade your IPMs and blast away...

Game is a great flash RTS, but suffers from'creep' it seems way slow at times, and the enemies seem overpowered at first. Good graphics, amazing UI (well for Flash anyways) and decent physics, but the auto target aquisition of your ships and defenses is terrible. The intro story seemed cool, but then there wasn't any real follow up, and the slowish pace of the game throws of interest a bit.

Still a great game though, 5/5, 9/10

Hmm...

A good concept, but intolerably buggy.

The pace was good (while it lasted) and the unit types were clearly designated and well thought out, the missions were also quite fun, to a point.

Unfortunately.

1. I found the controls to be sluggish, and often wholly unresponsive.

2. Unit pathfinding was, to be completely honest, atrocious:

a) Units were constantly finding themselves stuck on the surfaces of planets.

b) Units frequently ignored commands and went in whatever direction they deemed fit, usually directly forwards, often for the entire length of the battlefield before finally turning and heading where i sent them.

c) Units flying past buildings instead of stopping to fire at them.

d) Units randomly deciding whether or not they wanted to fly through other units (i'm not entirely sure which instance of this you intended)

3. The game became VERY sluggish once more than a few units had been built, i rarely even needed to reach half of my unit allowance before the game slowed to a crawl, i know my computer isn't top-end anymore, but i see very little in this game to explain the slow down, other than inefficient coding.

DJStatika responds:

try adjusting the perfomance setting in the options menu to boost performance