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Reviews for "The Killbots of C Station"

So much potential!!

So much potential but (sorry) bad done. Overall i loved the gameplay but
-there could be more units
-you should be able to choose by yourself how much of your killbots or tanks are in the squads
-the menu looked very bad
-no in-game instructions
-the map looked bad too.

I would do it like this :
You start with only 1 hero (unit like tank but you can upgrade it individually) and a few killbots. The map should be something like a caste(or so) and you have to attack(or defend) it. You should be able to choose which unit is in which squad and you should be able to control up to 5 squads but not with the spacebar - with the numers on your keyboard. Maybe add some music and make the menu look good. I'm sure like this this game would get a great score.
Hope you make a 2nd game like this

DogInLake responds:

This was actually a 48 hour game project, and I'm currently expanding it into a full-fledged game, that will likely be released under a new name with a new story behind it.

great game!

butt is needs like a defend mode if u could make a part two than that would be great everthing else is awsome

nice and all but...

the bot gets stuck on a wall sometimes and also, you should add a squad tartgeting system (press space to select enemy squad/tank)

Also, a larger squad troop limit would be nice for level 5 and so on.

Very impressive

It is a very, very good game with absolutely incredible A.I., however the lack of music made it get tiresome after a while. Also there is a glitch in the A.I. when it occasional gets stuck trying to walk through a dark blue wall.
Could use some more specialized upgrades.
And creating squads with unique units would be nice.
Units could be simple as normal, heavy, rocket, sniper and repair drone(repairs other units nearby. What ever you decide to do, consider making a sequel, you already have near perfect A.I.
Well good luck with your flash career.
Rated 5/5 9/10

AWESOME!

this game is fantastic. I'm a really big fan of the simplicity of it. Many tactical games these days really involve building the most of the best units, but you kept things simple and fun. if you make a sequel, and you totally should, I would suggest the ability to purchase more squads, perhaps of different unit types, as well as different types of cover and possibly some sort of achievement system for some replay value. if it were longer that would be cool too. thanks for the fun game!