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Reviews for "Demolition City"

Sorry

This idea has already been taken. As in the whole consept. If you search 'Destroctobot' or whatever theres a game exacly like this tring to destroy buildings by placing bombs so i cant rate a game that has already been done. You just remade it. Try more originale ideas.

just no.

dude your artwork looks really professional
but the game is beyond repetitive and some levels really look exactly the same as others... i actually fell asleep playing this game. im not even joking. i just woke up.

this is sad man...

:^P

I'm sorry for the low score, but it was a waste of time. It wasn't very fun, and it was super easy. The idea is good though, but a few things to make it better would be:
-)Make the gravity a little more real, because having one girder holding up a whole building doesn't make much sence
-)Make the explosions actually expload. Right now they just seem to cut the girders, but it would be alot cooler if they exploaded and the force from the explosion is what makes the buildings fall.

Bad

It¨'s just that stupid catapult game over again, thinly disguised and with even worse game mechanics.

There is no clear system for how to deal with the different levels leaving trial and error as the only way to clear the game.

The physics are still godawful; why wont the sticks ever break? Why, when i do the exact same setup twice in a row do i get different results? The physics desperately need a reworking, the engine is waaay to fuzzy over which exact pixel you're at to make for an interesting puzzle game and the beams feel glued together and just wont come apart even in situations where a single beam is holding up the entirety of Disneyland.

Levelwise I doubt you put much effort into the design; most of the levels can be beaten with 1 or 2 dynamite where you get 6 or 8 to beat it, another sign of the bad physics engine leading to dysfunctional gameplay.

The physics and design may benefit from many more smaller pieces being used to build the levels instead of these enormous sticks.

And ffs trigger the 3 second countdown as soon as everything is below the line.

>.<

gay and very boring