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Reviews for "MagnetiBall"

Nice game

But I think the FPS is too low and the music is annoying

XYNTA

Boring. Awful physics. Magnet repels the ball if it hits the wall on the way to it.
And music. I felt like sleeping after couple minutes of gameplay.
Idea is fine, but a sole idea is not enough.

;( :(

it only shows 1/3 of the screen so i can't play

hmm, good idea, but...

Why no color? I mean, there's simplicity and then there's bland. This is bland. Like at least give the ball and those little spikey things a different color. And then there's the animation in the background -- it was distracting.. and when you spin the level left or right, all those bright vibrating lines just mess with your eyes. So, to improve it, I suggest removing that animated background (or just make it static?), consistent with the clean, minimalist approach that you're going for, but then add some color to make it look more fun and help the player differentiate the various game elements.

It took too long for it to get challenging... the first few levels were either really too easy or you would just get lucky, not much skill involved... and then it quickly got irritating, where the physics of the ball and the nature of the magnets seemed glitchy. Like, in one level, I was getting some weird back-spin on the ball when clicking and releasing on the magnet. Also, there's that delay in spinning/rotating the map which seems unnecessary -- you should be able to reverse the rotation mid-spin I think.

I like the rotating concept, reminds me of those little handheld games where you have to get the ball through the maze by rotating it... the magnet-ball aspect is also a good idea, but I think poorly executed. Actually, I'm sure it's all very playable and challenging, but the graphics and sound effects discourage me from continuing. Keep it up though, you're on to something.

Glitch

it has a glitch at some level where if it stays on one of the blockers it cant move nomatter how much you move the screen. but it still is pretty good.