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Reviews for "Cyberhorde"

entertaining

It was an entertaining little game, i appreciated the different difficulty levels, though using the same few weapons against the same few robots got a little repetitive in the end.

the quality itself is excellent, only a little more variety would've been better, in weapons, enemies (maybe even turret types) and an additional tune or two wouldn't hurt, i also really enjoyed the fact that i could still blast the bastards while they were trying to retreat.

fizzgear responds:

Thanks for ideas! I will definetely consider turrets for a sequel (possibly buyable friendly ones).

Almost

I really enjoyed playing through this game.
The diferent dificulty levels presented a big challenge. and Indeed this is a fast paced game.
Almost a great game but missing variation.
Needed upgrades, turrets and maybe some additions to the guns.
I wouldve like to call in airstrikes or friendly aircraft to come in.
Maybe some bosses.
Some revisions for the next game.
I hope you consider a sequel.
good luck

fizzgear responds:

Calling airstrike is cool idea for "upgrade" - will consider for a sequel.

It's ok

You could give the possibility of upgrading things, like... attack, def, life, the time you take to charge the powerful ion blast, etc. Also you could make the possiblity of buying an expensive limited attack that brings your "friends" in airplanes, throw some bombs and leave. Those are just ideas, thats my opinion, bye ;D

fizzgear responds:

Thanks for ideas! Now with NG front page chance for sequel are increasing and I am definetely taking notes! ;)

Nice

Nice game
But should be upgrad, buying weapons and shields.

Pretty good

Pretty good shooter. Graphics are nice, easy to identify what everything is. I'd have to say that except for health power-ups, which are a little too frequent, to be just about right, having to spend some time between weapon upgrades with the regular weapon added a nice hectic element. The lack of a change of background across all the levels got a little hard to look at, but not too much. Most of the enemies are really a non-threat, at least on normal difficulty, except those freakin' rocket bots. The music is not bad, though not memorable. One thing about the controls that seems weird, the z key turns autofire on like a toggle, but hitting it again doesn't turn it off, you have to shoot with the mouse once to stop autofire, seems like an oversight.

fizzgear responds:

Thanks for a catch on autofire - a bit too late to fix now when game is around the net, but will take note to test it works in a sequel.