a few problems.
I have a fair few problems with this game:
having the gamer bombarded with advertisements every 25 seconds isn't user friendly, it's annoying and ultimately you'll just drive people away from the game, despite the badges you have implemented. (which should bring gamers back for more, but your giving the opposite effect)
now don't get me wrong, I don't mind supporting developers, programmers and artists, but, in this case, it was just greediness, and a total abuse of flash.ads.
as for the gameplay, very basic, controls were ok, nothing special I might add. pretty awkward to be honest. personally, I didn't like the fact that when you die once, just once, you go back, and from what I've noticed, there are no checkpoints. even though the game is very difficult, it's definitely a challenge.
graphics were also very basic, but I'm under the impression you were going for a simplistic NES style, and judging by the gameplay, I think it's a good assumption.
here are a few notes you can follow to hopefully improve :
- please be more forgiving with gameplay. add something like a checkpoint or even lives.
- tone down the advertisements. sitting through five seconds of advertisements doesn't make me want to keep playing through this game, despite it having achievements.
- add some music and sound effects. there were like two sound effects in the whole game, not a great variety, eh?
overall, a fair game, but let down by greediness, and lack of consistency.