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Reviews for "Ultimate Assassin 2"

It's a luck game.

It's a neat concept, really... but there's no pattern. It isn't about skill.

It's about hoping that the random-walking-around AI decides to make the target wander in a clear spot, hoping you can hit it, and then hide till the hole appears.

Why can't I study my target's pattern to learn that he goes to a certain spot, relatively alone, every 30 (game) seconds? Or how about the guard patterns? Why don't they have regular patrols.

You have to be lucky for the AI seed to make them wander in a position that works for you, and hope they stay in that lucky position long enough for the mission to end. An assassin is one who knows where his target will be and how to get there before anyone sees it.

Too much luck, really brings it down. Neat concept, bad execution.

jedierman responds:

In real life, people don't have moving patterns.

It sucks

The movement of the guards is too ridiculously randomised, and a whole bunch of other shit i can't be bothered to put into words. Though it obviously involved some effort, it just doesn't work. Sorry.

Lame.

It got boring pretty quick, i finished the first few levels without ever getting caught once, this is just a luck based game, and games like this are very bad because its just out of luck that you beat a level or not, not skill.

way too hard

tone down the hardness. A LOT!

Broing

I absolutely dispise this game, its graphics weren't good, it was too hard, and if it was just my luck... all the guards would come to my exact location. I hope you make more games, nothing like this... and just for your hard work to make a time passer i'll give you a 2!