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Reviews for "Ultimate Assassin 2"

Well....

Is there any mute button... cuz i like to hear different songs while playing and i would appreciate it......

I think most of us would.

Very good game though... i liked it very much.... Continue the good work...

jedierman responds:

You can press M to mute/unmute anytime you want. Tutorial already says this.

It was fun

Graphics and game play was straight.
I wish I could kill a guard or two.
I did enjoy the game though.

pretty good, just slightly frustrating at times

I like this game. nice and simple, real easy to pick up and play.

grahpics: nice and simple, like I said. it's easy to recognise all necessary elements, and yet you sometimes throw in small details i sometimes find quite nice, like textures on the ground and walls, and other recognisable things, like toilets and crates. the characters walking around were also easy to recognise, and i like how you use a little circle to draw attention to your target and yourself before each stage. one thing that bothers me about the graphics is how the field of views the guards have only appear when you're close. while i understand this might be for optimisation, it does make it quite annoying when i'm trying to get around a corner and a guard's FOV appears half a second before i hit it.

sound: again, simple gun shots and such, sounds aren't too important. the menu screen music was fairly fitting for this game, but no in-game music? oh well. but the background noises we get instead make no sense. why make it sound like we're in a park in the middle of a city that has a lot of traffic, when we seem to be inside some warehouse underground or something? also, the music for the alarm doesnt really sound active enough, it's fairly monotonous. otherwise, it's fine.

gameplay: pretty fun, with a few problems. for one, i can't count how many times i've tried sneaking behind a guard to get to the exit point, when it decides to turn around far too quickly for me to react. the guard sees me, and i'm in the middle of a long corridor. death is usually imminent. i'm not complaining about being unable to resist many bullets: it makes it more realistic and you have to focus far more on stealth. another problem would be being unable to kill guards. if you think this might make it too easy, you could easily up the difficulty in other places: have it so you can only kill a guard from behind, make the guards react to the dead body found and go into alarm mode, have a doorway somewhere in the stage for backup guards to come in a set time after killing one, or maybe even make the bloodstains from your feet last longer, and have guards follow that for a while. another thing i found strange is the target: it just ambles around waiting for you to kill it. perhaps you could give it a smaller FOV and make it alert the guards and run if you try to attack it after it sees you, so you have to come up from behind it to kill it. this could easily make it slightly more strategic: you might have to kill a few guards and sneak up on the target before reinforcements come in. Another idea you could use is a disguise power, where your character takes on the look of a guard and can run past without being detected.

all in all, a good game, definately worth a five. keep working hard on them.

Great Game

Nothing to complain about but how about the ability to kill the gaurds as well...maybe? It'd make things more stragtegic. But overall its a great game but i only got to level 9.

Nice little game.

Nice, i like to play these sneak-around games.

Some people find it annoying not being able to kill the guards, but for me it makes it more challenging!

Awesome!