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Reviews for "Bango!"

Good song, good game

But I got stuck on the "get your brain moving" level. I know how to do it, and I know it IS possible but I just thought it wasn't worth it to play it >100 times.

RJGames responds:

If you still want to beat it, there is a walkthrough in here:

http://www.bangoworld.com/walkthrough /levels1/

Thanks for your review

............

was quite fun :D
Good music and nifty graphics !!
1 thing...
never never ever make a POP UP in game!!!!!
Do it before you start a game, was kinda annoying that I was playing a few levels and that came up -_-
everything else was ok :D

Frustrating, but good.

This game is a nice challenge. I love the concept of a puzzle platformer where your goal is to get rid of all the platforms and the difficulty curve, while steep, never felt out of control. New elements were introduced at a good pace and were explained in a perfect manner each time. There are only three things about this game that made me feel any less than perfection towards it.

Platforms were bugged at times. This was especially noticeable when you just barely made a jump to a platform higher than your previous one or just missed a jump to a platform on the same level. It would act as if you had landed on it and left it when you hadn't even stood on it yet.

I really do wish this game had relied a little less on pixel perfection (especially in the challenges) and more on figuring out what to do, but I never felt defeated while playing it and certainly felt like I'd accomplished something when I'd finished. I guess that's really all you can ask from a game such as this.

I know you have said that you don't think the walkthrough pop-up is annoying. Truth be told, you're right. It's an incredibly useful and convenient feature ... the first time it comes up. The second time it's nothing more than a source of "WTF, didn't I get rid of this already?" and after that... I'd recommend one of two things: either include a don't-show-this-again option with the pop up or have it show up only once but rather than provide a link to the walkthrough directly it could show you where that link is on the game screen.

As one final suggestion, I'd like to have been able to see the level before I started. I was able to do a workaround with the walkthrough, but some levels really just needed a little pre-planning and when the clock starts ticking as soon as you see the level it gets a little less enjoyable than it could be.

In conclusion thank you for this fun game to play. I'd've felt a lot better about it if there'd been less frustration but all in all I enjoyed earning those in game achievements and feel very proud to have done so as well.

P.S. On you official walkthrough you've embedded challenge 1 on the challenge 2 page. I had to go to youtube directly to see challenge 2.

There are a few problems with this game:

1) Sometimes you'll hit the corner of a block on your way up which gets rid of the block before you even land.
2) If the dialog that asks if you want to look at the walkthrough is supposed to pop up after the next death and you try to reset, the walkthrough comes up automatically.
3)If you hold down jump, you will jump again when you land. It's not really a problem with the game itself but it could get frustrating for people who play platformers that let you jump higher when you hold down the button.

...I GOT TO BURN THE ROPE!

I reached level 30 and got surprised by the cameo of the colossus :P

nice game, i got catched into it T_T