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Reviews for "Patapon 2 The Art Of War"

Tired

No I'm tired of people accepting mediocre games. I know that sometimes the ball glitches through the backboard but that basketball game looks really good. You can't program a RHYTHM game that doesn't work right on keeping the beat, just can't. I just, it was great looking and fun to listen to and I did enjoy the game when it was keeping correct time, but it ended up looking like a car without tires.

pretty bad

The flash of the screen didn't match the beat at all. The ability to chain commands together barely works. A lot of the game is just off.

Didn't get it.

The controls where hard to get. And when I got to the dragon, I got again and again. I couldn't control my guys out of the flames, so I just had to stay there and take it like a bitch. Either way I think the game itself was kinda cool. It's a great idea, but nothing for me.

Infuriating

For a game built entirely around rhythm the timing was next to impossible to peg down. Even with the sound off and just the flashing outline it never seemed to sync up. It would have been nice to have some sort of obvious measure to determine exactly how much you're missing the beat. Instead in this game you actually have to stop playing, listen (or watch), and them try to reconstruct your rhythm.

Actions of 3 seconds

Is it possible to give an order which will stay at least 10 seconds ?!