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Reviews for "Fear Unlimited Issue2"

The game I love to hate...

First of all, I'd like to state that this game could've had potential to become one of the greatest in Newgrounds, unfortunately, for us, the gamers, it was either released too soon, or not tested throughly for bugs... or not even tested at all! That being said, this game did not deserved medals, ever.

The game starts with nice, cool music, which builds up excitement and momentum... It's a shame that the same can not be said for the game play. Let me emphasize:

Right of the bat this game throws glitches at you like mad. You can't even complete the freakin' training mission without randomly going out the screen, not to mention that some of those combos are impossible to do, and on top of that, you don't even need to learn them because you don't really use them at all, all you need to do is press the attack button constantly for all enemies and that's basically it, that's the whole strategy to this game, mashing a button... Levitating while attacking is a nice addition, oh wait that's just another glitch.

So once you're out of the training mode, you get to choose your difficulty for level 1, it makes no difference what difficulty you choose, they're all incredibly hard for first timers, even on easy, and on top of that, the glitches aren't in your favor. Anyway, once you do that you're greeted by pseudo comic drawings which is supposedly the storyline whatever.

Once you get to your first enemy, it will take at least 1 minute to beat him, this is in no way an exaggeration, why in fucks name do enemies have to have such a big life bar, and it only gets worse if you choose another difficulty, for instance, if you choose the hardest setting, you can change that minute for 3 minutes PER enemy, some fun, huh? There are also other type of enemies, such as those guys with explosive hunchbacks, they're not bad, but the guys with blades for hands will make your playing experience a painful one (even more than it already is). Once you beat this crap you're greeted by a ranking system, how thoughtful!

Every two levels you get to fight bosses, the boss in level 2 is quite a challenge for beginners, level 6 boss is actually fun to play against, that's about the only thing worth playing about this game. But level 4 boss... God forbid you play this level looking for a fun fight, instead, this level will drive you insane, it takes at least 30 MINUTES to kill this beast (providing you used the fastest strategy to kill him), on the EASIEST setting without any upgrades, and may even take over an hour to kill him on the hardest difficulty without any upgrades...

Boss fights are not exempt from glitches, and they like to show it by freezing the game if you happen to defeat the boss in the left corner of the room, but level four boss takes it up a step and just freezes whenever it feels like it, and it freezes more often than not... I've been a victim of this shit, as have others, this game's glitches do not discriminate! So in conclusion, taking an hour to beat the most boring boss ever only to find that the game is frozen game is NOT FUN!

There are a variety of weapons you can use which vary from guns to swords, there is also a store to upgrade your weapons or status, but the prices are absurd. Why, upgrading your health bar to the max costs at least 106,000! considering each enemy gives you about 50 points, it's going to take a shitload of time to obtain.

Normally, I wouldn't play this atrocity more than once, but because it had medals, and I'm a medal whore, I HAD too. And I did beat it a couple of times and obtained all of the obtainable medals ( yes, even some of the medals were glitched), I shit you not, I spent over 2 days or more of game time trying to beat this shit only to find, a month later that the author removed them because he was to lazy to change three lines of code to fixed the damned thing.

This is, is a literal kick in the balls for me and my fellow stat whore comrades who had to withstand this horrid piece of garbage.

Please, test your games before releasing them to the public.

This deserves a 1/5.

-wismty-

alwright

its a pretty good game but theres a vunsh of glitches. like in the giant lizard fight he just cept bleeding after i killed em until i ex't out. it also be better if you could get in to the fighting a little more. usualy you have to take a break, stand back, and shoot them. graphics are ok. not the best and the storyline is ok to. could have done better

Making it difficult doesn't excuse low quality

Congratulations, the game is both difficult and unsatisfying. The fighting is rarely engaging, and the fact that it is always in an arena makes the entire process of playing it boring. Maybe if it was an action platformer whose story wasn't confined to the black and white comics that appear between these fight sessions, it would have been entertaining. Unfortunately, the only thing that brings me back to this is the trophies. Next time, focus on making a game entertaining rather than difficult.

What Happened?

Am I the only one who noticed that this one is a step down from the previous one, Fear Unlimited 2 issue 1? The graphics, the fighting, even the comics are a step down from before. I am dissapointed.

very very difficult, even on easy

Right off the start of the game, I already noticed many glitches: As soon as I start a mission, I'm either underneath the ground or knocked down. Enemies that are knocked back sometimes still can hit you from where they once stood. Enemies sometimes also got stuck at some points. Guns were essentially useless because they're so weak and you really only needed one type of sword to get you going. This part of the game CAN be fixed by making guns upgradeable and gives you more style points, though.

It wasn't very clear if combos such as Steel Fury gave off bonus points of anykind. The combo didn't give of any unique attacks or anything, it was just a string of the usual attacks. As such, I had absolutely no idea how to find "other combos" and the game devolves into a button masher of sorts.

The first boss is WAY too easy in relation to the first level. She attacks in a very specific pattern that I could easily exploit and I can actually see some possibility of anyone getting the mission 2 medals. Level 1's difficulty was mostly due to the explosive guys, though, since you'd have just started the game and have no idea what they did until you died. At least you put some sympathy with the transformation-spam attack.

all in all, I can see how programming this game would be complicating considering its complexity resulting in the glitches, though most of the game's merits are in the medals, sadly. Had it not been for them, almost everyone probably wouldn't bother beyond mission 2.