What the hell?!
Okay, I've seen a lot of turn-based strategy games in my day. They're my favorite type of game. I have NEVER seen a system where you have to pay some points to make the game more fun to play like this bullshit psi points system you've got going on. What is the point? So people don't speed up the pointless fight scene too much? Its fine if it was just used for the resource/enemy peeking but why for mass commanding and speeding up? That's just plain annoying. There not much strategy to this game either. Why do your evolution points top off? I can't beat the 2nd level on normal because the enemy just plain has better pieces then I do, and I can never get to them because I top off at 10 evolution points. All in all, its an alright concept, and it could be a GREAT game if you just thought some of this shit out.