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Reviews for "W & B : Deadly Strategies"

aaa

how u unlock higher tech and units,i stuck here.

too many tutorials

i dont got that much patience make it easier to learn!

Lol ;)

[Commander Battle Stats]
Cash Earned: $34080
Units Released: 59
Units Lost: 52
Buildings Built: 23
Buildings Lost: 7

[Ray_Walton Battle Stats]
Cash Earned: $46240
Units Released: 138
Units Lost: 135
Buildings Built: 31
Buildings Lost: 23

I had 5 financial buildings lol and I just left it on for a few hours with loads of defense, :P So yeah, quite a lot of fun!!! ! :D

You should find some better beta testers

The gameplay is to slow. The unit ai makes no sense. A simple attack or defend system would make this game much better rather than 4 types of attacks and defense and do nothing!? If you have ever played games like this before they come in three varities: Mass attack and defense, auto attack and defense, or unit micromanagement. The tutorial was errie. I was expecting a chime to tell me to turn the page. Simplify the ai and speed up the gameplay and this game will be more enjoyable.

I think I will have to concur

I'm going to have to go with popular view that the AI needs to be improved or that more control needs to be given. I don't think this needs to be a red-alert time game to achieve this. Either just work on smartening up the AI (as they do often shoot at completely the wrong thing or just sit there waiting to get shot) or allow yourself to target certain buildings or units directly and then the enemy of this type will attack. I think you should included a seperate section in the AI for enemy turrets (I was sure if they came under units or buildings but i think it was under buildings) as sometimes my units were shooting at trade buildings when they should have been shooting at turrets.

I loved the conquer mode. Great idea and very fun. However I found a glitch in this. After killing my first enemy the other enemies turned into 'undefined' and the game just broke. I also couldn't work out how my offensive tech was determined... perhaps you should have done it so a certain region attacks another region and indicate the region clearly.

The game could do with being a bit harder however I have a feeling this is just to do with the enemy AI (as they often send single units rather than the big waves that would have toppled me).

Generally however this is a well thought out game with a lot of content, nice graphics and is quite engaging.