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Reviews for "Aqua Turret"

I pwn boats

Alright buddy, lots of suggestions for you:

-larger game area/range
-make weapons buyable. I don't like waiting for them and I had plenty of extra cash.
-Change the upgrade system. I didn't buy upgrades because I knew it would only be waster money after I got the next weapon.
-add some sort of story - why are all of those ships attacking a turret in the middle of the ocean?
-more upgradeable things like health regeneration, machine gun ammo capacity, splash size.
-mines would be a good tertiary weapon.
-for the machine gun, one gun would be better than two because it's a pain to hit those little guys.
-I would like to see the cooldown for the cannon and the ammo for the machine gun on the left side of the screen.

And that's it for now. What you have is good though. Have fun.

Well,

It's kind of easy

Maybe make it more interactive and stuff so your not just destroying things each round, It was fun getting new weapons and stuff though.

Good Game

could use some upgrades but overall it's a good game

Argh...weapons...

Pros:
-Well paced; reasonable difficulty level
-Good graphics
-Weapon variety
-Appropriate, mood-setting music

Cons:
-Lag (sometimes, for seemingly no reason)
-Forced weapons choices (this is the main problem I had; although you can theoretically use an earlier weapon on a level, it's basically mandatory to use the latest unlocked weapon set. This bothered me especially with the pulse gun/rocket combo-- I upgraded those weapons exhaustively in an attempt to avoid using the less effective clusterbomb/flamethrower combo, but I found that the easiest way to succeed was just using the new weapons)

Suggestion:
Create an option that allows players to stick with older weapons successfully; perhaps an accumulative passive upgrade on unused weapons and/or the option to swap two weapon's damage levels.

secondry tuurets need to be closer

also needs other turrets