Good game but checkpoints annoyed me
Ok, now this was a really nice game with cool physics engine and a nice maneuver system which made up for some nice WWII sky action.
What really prevented this game from being great was the checkpoint system which safed only after 6 levels. In the beginning it was ok, but beating 6 HARD levels in a row and all your work being lost if you fail in the last one is frustrating. Maybe I'm just a pussy, but this is gameplay from the last century. I think this wold have been challenging enough even if you safed after every level; or you could have made an easy mode with more lives (MUCH more lives) so even people who didn't want to practice forever could have killed some time with it.
Oh well, still a good game...