no challenge, poor gameplay
Make the fireworks more impressive, try to make it a challenge... if you stay very high or low the sparks won't hit you -.-
There is a lot missing to call it a game...
no challenge, poor gameplay
Make the fireworks more impressive, try to make it a challenge... if you stay very high or low the sparks won't hit you -.-
There is a lot missing to call it a game...
Okay, thanks for the review
well
The game starts slow and gets boring. However for some reason it seemed that the fireworks were in tune with the music, and that is pretty cool. Thats as far as my props go because you can avoid all fireworks by sticking to the bottom, and most after 150 seconds. And I think it will be better if the fireworks came out at random locations rather than trying to aim the bird.
Yeah, the fireworks were supposed to be in tune with the music. That was the point ^^ Thanks for the review
Meh
It's an interesting concept. The first thing that popped up that was annoying was the logos that appear whenever you start a game. They sit for a bit too long, and the counter for the score counts for the duration they're there as well as the instructions for the controls. Maybe you should start the counter after the controls appear; sometime between the controls and the first rocket.
I would also suggest making it so that you lose a life if you touch the rockets as well as the sparks, because at the moment, the player can fly right through the rocket without dying; only the sparks kill you.
Also, a number times 0 equals 0. (lol, just playing around)
Hopefully this review helped. If not, just ignore it.
Alright, that was helpful, thanks for the review.
Dupa!
Kipska gra lepiej zacznij inn%u0105 przysz%u0142o%u015B%u0107!! Game too easy and when you get on top of screen nothing can tuch you... I was BORED after 1 minut!!
Okay, thank you for the review.
WTH!!!
I played it and it went frame-by-frame. That gameplay is basic. Dodge fireworks. No shooting fireworks down, no bird blowing up into millions of pieces when it gets hit, or going down in a flaming deathball. Too simple, too kiddy. Take my ideas into consideration when making the third one.
It's just not that kind of game. There's plenty of other games out there that have flaming deathballs and stuff like that, but this wasn't meant to be one of them. But thank you for the review.