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Reviews for "RoboFall"

Could really use some work.

Very hard to control, and sometimes the collision with other objects wouldn't even register. Also, try to change some of the values for stuff ($100 MILLION FOR A STINKING KITE?!?).

BTW, crazyidiot, EVERY submission that's ever been in the Flash Portal starts out as Under Judgement.

FreelanceFlashGames responds:

I know, It's a lot for a kite. However, I figured that people would rather see that than look at a number like 0.00001.

well...

what do i expect when its under judgement?

FreelanceFlashGames responds:

I'm not really sure what you mean by that. All games go under judgement at one point.

Good first effort

Seemed a lot more like a demonstration of concept than a full game. The fall needs to be significantly longer. The entire game is over in seconds.

as with below comments, should have a score counter to show progress. Graphics are a tad cheese-like. Controls are smooth though and I didn't have any pass through issues.

FreelanceFlashGames responds:

I'm glad you like the controls.

not great

not an awesome game, but good graphics and idea. it would be much better if you could shoot stuff not just crash into it :/

FreelanceFlashGames responds:

Thanks for the feedback. I considered adding shooting, but it seemed that it would ruin the falling aspect of the game.

Where can I get a...

... kite for $100,000,000? It must be the best kite ever. I gotta get me one of them.

In all seriousness, it felt a little stiff, and the premise is kinda lacking. When you get to this project "Moonshine" (which you do know is the name of an illegal home-brewing of alcohol, right?) it is automatically destroyed... in fact, the robot simply picks it up and throws it aside. As if the party responsible for creating the robot has absolutely no way to defend itself against it. Kinda ruins it.

FreelanceFlashGames responds:

Haha I know. The project name was a joke of sorts because it had to have a codename with something pertaining to the moon, and it came to mind.