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Reviews for "2D Physics Tutorial"

SICK!

Awesome! Very professional and easy to follow -except for some minor parts. Thanks for taking the time to do this and share with us!

nice

isn't 100fps a little much, as long as a human being already realizes animation at 25fps?

Lozman2k3k responds:

yeah you could say it's a bit overkill, especially if the machine you're using is a bit older. But really I set it to such a high framerate for fluidity - just making it look really smooth no matter how fast the ball goes. Also it helps cos when you reposition the fall when it hits a surface, a high framerate makes that little jump completely invisible.

pretty good !

very well explained but you need to know basic physics and maths
to understand it

xVel = xVel*(-f*cos2%u03B1+e*sin2%u03B1)+yVe l*sin%u03B1*cos%u03B1*(f+e);
yVel = xVel*sin%u03B1*cos%u03B1*(f+e)+yVel*(
f*sin2%u03B1-e*cos2%u03B1);

this made it bounce of the "block" better i don't know why I just made the f a -f and the e a +e in the first bracket
but afterward it seemed to bounce better (y)

My brain hurts

this is intended to smart people man but thanks... i guess

Wow.

I didn't know Flash was so complicated...But good Job on the Tutorial! It's perfect, except that the next and previously buttons were a bit small...