Very nice...
Very well put together game. I like the realism of the unsteady aiming. I'm sort of having some trouble with the mission "BROKEN." The one where you shoot the forensics guy when he's watching tv. Oh and one suggestion I have for the third installment(granted your going to make it...) is add in some improvisational options for eliminating targets at the cost of points. For example, let's say the maximum amount of points per mission is 1500. If the victim is making his way to their vehicle and they're alerted of the shot, say you miss, then we have the option to shoot out his tires(costs 500pts.) or shoot a glass of water to splash on him to make him momentarily stop(costs 50pts.). Each option's cost varies on how much it makes the target easier to shoot.