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Reviews for "Mad Vlad II: Revamped"

Good

I thought it was pretty nice.

Nice

Artwork is great and the gameplay is ok, but the controls could have been a little simpler.

Nice, but not incredible

Sweet platformer action and puzzles!

FANTASTIC

first i'd like to say this is a very well-made game! it is very complete in all aspects. keep it all!! the difficulty is just right; not too difficulty to induce hair-tearing, but not too easy that age 3+ and above can complete either. the storyline, while not exactly very original, did capture my attention. the music isn't very exciting during the stage period, but the boss music is definitely epic. maybe you could have different music for different bosses? i gave a 9 because there is no such thing as perfection (haha). the game could get abit glitchy at times, but the plus points overwhelming made up for it :)

and for peeps who are struggling with the gems - get 13 first, to unlock the next lecel. there you'll get to read a book with hints on all the exact locations. the last 2 gems that i couldn't manage to find were indeed tricky! nice job there!

persevere!! i promise you you won't regret what you'll get to see in the end ^^

Very good game.

Continuing from EdYo, secrets. Final level. First secret is behind where you start. Climb up the ladder, run to the left, dodging the dart, and jump off the end to the left.

Do the pulley level. Do that going right, and you get on top, and go back to the left. Lawyers will chase you. You can knock them into the gaps if you want with spins. Anyways, go through the hole, and jump across the gap to the door. There are bricks above it. You can climb up, and there's a gem.

At the clock, set it to 11.50. The short hand goes one before the top, the long two (or ten minute movements) before the top. You can push aside the crate at the right, inside the room with bats and a clock, and the lawyer will tell you the correct time for now.

In booko room 2.0, You'll reach a big red block just before the end, in the second. There should be a life on a book case on the left. Before that, there's a moving platform, just under it. Wait on it, and it will take you inside the red block.

It's annoying as hell doing that level again and again. Author of game, the game would be better if you kept a secret when you left the level.

Other suggestions... another attack would be nice. Maybe a slide stab. Or a bounce off walls trick. Sprinting would be cool too, for speed running. Your dying animations fail every now and then, with him going invisible. An option to go sideways on ladders, fall off. Your collision detector failed once, in the final level.I was on the clock bit, I think. I was climbing down the ladder, and I jumped up to the left, and got shunted half way across the area. I'd like to see more in the library, maybe some natural books in the castle library? If you need inspiration for what to write, try DnD game literature (Baldurs gate, Icewind Dale, neverwinter nights) or Divine divinity. They have thousands of books lying around. Add information on his reign over the villagers, the origin of the onion king, the bosses childhoods, stuff like that. Get those in and this game could be 4.1 or 4.2. You could release a second version.