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Reviews for "Adventures Of Gyro Atoms"

BOOOOOORRRRRRRRIIIIIIIIINNNNNNNNNNNNNNNNGGGGGGGGG!

It was fun for a little bit, but then it sucked.

Glitchy as sin

It might have been a really fun game if it hadn't been so glitchy. First off, offer a quality control for slower computers. My work comp sucks, and I played this on my break. I found a quality control via control clicking the game, but that stopped working halfway through the game so the rest was slow as heck, until in the second world I got killed by the buzzsaw flies and didn't respawn, despite having 7 lives.

Also, why is it a one hit, one kill system? Can't give us a third of the lives, allow us to restore health with a different color gyro (that way we won't heal too much during boss battles) just so we don't have to respawn with each hit? It's annoying.

Also, work on the run animation a little, in my opinion, it could be better, but that's a tiny complaint.

At the octopus level, I spotted the gyro bouncing things a the spawn point and hit one (via miracle) and was teleported accross the stage in front of the octopus not knowing WHERE i was.

Needs work, bro, but not bad.

meh

it's a good game, but the music got anoying so try to get more of a variaty for each level. good job! (p.s, try using the arrow keys to aim next time!)

its ok

was you to make him look like rachet from rachet and clank?

Lacks something...

The game itself is nice, but it lacks some elements, the jump to kill is an old and nice concept, the throw is also nice, the gravity shifts make also a nice little puzzle, but that's it.
One thing i may add is that i found a weired bug and ended up stuck under the lava in 2nd world (computers), since it doesn't occour that often (i tested several times) it's ok i guess.
The game itself is also a little big in size, but with all contents and sound effects/music it couldn't be much little.