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Reviews for "Adventures Of Gyro Atoms"

A good first-gen platformer.

This game brought me back to mario and sonic days rather quickly, which was nice. The illustrated hints had nice art attached as well, which helped you get a good feel for the style of the character.

Unfortunately, one of the game's bigger features was also one of its largest drawbacks. The aiming feature. It seems rather nice, being able to throw an attack anywhere, and one that collects stuff for you too. It's nice, in theory. But the first boss showed the major flaw in that plan. It wouldn't be so bad if the shots didn't send the camera off to follow the little projectile, or if the camera quickly returned to center on the character. Instead, though, missing with a shot would cause the camera to go insanely out of place, and it wouldn't try to adjust itself unless no buttons were being pressed. This caused a great deal of difficulty, as you can imagine, in defeating a boss who shoots things at you. My suggestion, for a future version or next game, would be to either take out aiming, and have projectiles fly in a pre-determined trajectory, or to have the entire game pause until the camera returns to center on the character. It would increase gameplay tremendously.

to ssssloooooowww

i agree with" GreenLanturn" and its just slow as hell the runnig, the jumping, the trowing even the looking, slow as hell. speed it up a littel utherwise it just gets boring. all around idea... good job:)

Ratchet & Clank wannabe, but fun!

Nice game mate but I'm a massive Ratchet and Clank fan so Gyro was obviously a rip-off of Ratchet in my eyes. Not to mention music from the R&C game was played while the giant pirate was chasing Gyro. Aside from that it was pretty good fun to play and the bosses were fun to verse. Cool drawings too =D

could be better

I really liked the gameplay, but the game was really buggy for me. Nice graphics, though, and nice storyline.

Enjoyable

But the fact you follow the path of rebounded Crystals is quite annoying - if you miss an enemy and it rebounds off a wall the camera automatically follows the path of the crystal while your being attacked by someone.