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Reviews for "Mashhouse"

needs alot of work

not to sound mean but this was very dull and i closed the window probaly before giving it a fair chance i dont know i may play it agian to see if i should have waited longer but needs more variety of backround / deaths from what i played

exotworking responds:

Then you obviously didnĀ“t play very long dude.^^

Promising, but marred by awful hit detection

Yeah, that's about it. The hit detection of platforms and obstacles is atrocious, but the premise, music, and humor were good, but largely overshadowed by how godamn frustrating the platform and obstacle hit detection is.

exotworking responds:

Hell, I have to get better in action script...

Well...

It really wasn't as eye popping as I thought it was going to be, but still a decent game. I enjoyed the suicide feature though lol

Disappointing...

Perhaps I've come to expect too much... This game is no doubt fun, if tedious at times, but it's plagued by odd problems...

First, the guards hit you pretty much automatically when they get it in their mind to try, even if you're over their head or six feet away from them. The mechanic of making the guard follow you into a trap seems to never work again, which is unfortunate.

When you first encounter the hooks it seems completely impossible, and I don't think I could get past it with any real consistancy... The rolling is odd, since once you start rolling, you can roll standing still or going backwards. There are some perspective issues with the early spiked ceiling tiles...

It seems that once you grin you can't do anything else until you move left or right... I've completed jumps onto moving platforms only to die... Length of press jumping is kinda out of use, but I don't mind that too much...

Passwords for loading... Well, I prefer the autosave style, and it seems the passwords are case sensitive, which is annoying given that the font doesn't seem to be.

Really hard game

I just lost confidence after dying over and over... so maybe try and make it a LITTLE more playable.. props to making a difficult game. I think it would be easyier to make it less difficult than to make an easy game harder. if that made any sense at all.

exotworking responds:

you missed my intention. completely.