gaaaaaaaah moving platforms with coffins are evil!
Truly a unique game deserving of some attention. it's designed to be hard i can understand that, but I can't remember the last time I've fallen off ledges so much in a platformer without ice or the platforms vanishing being involved. Maybe it's something to do with the graphics and the collision detection platform itself because I'm timing jumps, then as I'm about to do them I fall off the ledge as soon as I touch a button. Maybe it needs a sonic style "woah I'm on the edge and going to fall if you don't watch it" animation as a warning, plus that would also make jumping across those poles extra tense.
Would like to see some kind of sequel to this, it could be the next Abes Exodus in terms of gameplay